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Messages - ddog

#46
Let's hear it, although the plastic cap over the LED works, its not that much of an elegant solution
#47
Yep that was the original goal - use the LFO Indicator LED instead of the True Bypass Indicator LED.

When I stick the positive/negative leads to A1/A2 and turn on the effect

the LFO Indicator LED is always on
the actual LFO LED is also always on
if I play around with the depth knob, the actual LFO LED changes brightness, but the Indicator LED is at the same brightness

Its all settled now though. Thanks for the help!  :)
#48
It's the electric boogaloo / Shoot the Moon Tremolo:



I made a dark cap/cover to place over the indicator so there is no need to turn it off via the circuit
#49
I don't think I'm getting this properly

I just tried it out - the Indicator LED is always on. The LFO LED is always on. When I switch the effect off the LED is off (so thats a success), but the pulsing stopped. The depth knob controls the intensity

What I did was connect the positive lead of the indicator diode to A1 and the negative lead to A2, thats if I am understanding this whole circuit thing properly. Is the actual LFO circuit have to be connected?


EDIT:

No Worries about this. I've grown to like that indicator, Ill be keeping it always on
#50
Just to clarify that I am getting this correctly. The A-1 would have the positive lead of the indicator LED and A-2 would be the negative lead?
#51
Not a problem, I might end up leaving it the way it is. Would something like this work:



Maybe there is a simpler solution
#52
The way by board is currently wired is that the LED Indicator is pulsating all the time. I have the LED wired directly from the board. Is it possible to wire it, so that when the effect is bypassed the Indicator LED is off?

I'm using a 1776 3PDT board which has space for a LED (currently blank). I was thinking of running some wires (ie + from PCB connected to + of 3PDT) from the 3PDT board to the LED Indicator on the PCB, but Im not sure it would work
#53
Whew thats a relief. I was ready to start cutting traces.

How about 1 and 2 of IC2, the one with resistor. Should there be connectivity there?
#54
So Im building the Electric Boogaloo and I got a solder bridge between pins 6 and 7 of IC1. I cleaned it offbut Im still get connectivity signals from my DMM. I checked the schematic maybe there is supposed to be connectivity?

Here's a link


If so what I am not getting is that I am not getting any connectivity between 1 and 2 on IC2 (I soldered the resistor in)
#55
General Questions / Re: Non-MB Rangemaster Mod Help
March 19, 2014, 04:44:23 AM
Thanks Jon!

It would look something like this right?:

#56
General Questions / Non-MB Rangemaster Mod Help
March 19, 2014, 03:30:48 AM
So I'm building a Rangemaster using this PCB:



Would it be possible to add a range mod like this:


How would I modify the above schematic?
#57
Looks like it is the 5th now. Im hoping the build docs would be up before.

The  shoot out should also be someone with the original klone - it will be somewhat of a control in this sciencey experiment
#58
Whats wrong with their resistors/caps?

Is it an aesthetic issue (like small leads) or a numerical issue (out of spec/ huge tolerance). Apparently I've heard the ceramic caps are bad, but I am not sure what makes them bad
#60
Open Discussion / Re: Purple plexi
March 12, 2014, 03:07:12 PM
Do you know of a video of how the note decay sounds like? I've been browsing youtube for purple plexi clones and I haven't noticed anything weird