I've seen this question asked in a couple of build reports, but I don't think it was ever answered:
Is there a way to tone down the effect of the slam switch?
I'd like it to either oscillate a little less wildly, or get to that wild point a little slower or both.
Is there a way to tone down the effect of the slam switch?
I'd like it to either oscillate a little less wildly, or get to that wild point a little slower or both.